Update 0.7.8
Godot Engine - Github Integration » Devlog
version 0.7.8
fixed
- [!] icon for log file appeared even though there weren't log files already stored
added
- user's datas are now stored in an encrypted file, and datas are shared on an upper level folder. Now you won't need to save the same datas for each 'github integration' plugin you install in your new projects, but all the projects you have and in which you use this plugin will always use the same log file. This log file will be stored at
<path_to_user>/AppData/Roaming/Godot/github_integration/
- the plugin now supports two different unzipping methods, one with a Python script and one with a GDScript. The second one is offered by an external plugin, which is the gdunzip plugin developed by jellehermsen (please, check it out!!). NOTE: If you've got Python installed on your PC, it is recommended using the Python one, since the GDScript one is not developed by me and may not work. In that case, please make an issue with specific informations about the problem you've encountered, and I'll make sure to discuss about it with the developer.
Files
godot-engine.github-integration-0.7.8.zip 478 kB
Dec 12, 2019
Godot Engine - Github Integration
A complete GitHub integration for your Godot Editor! Manage your project without even opening your browser.
Status | Released |
Category | Tool |
Author | fenix |
Tags | GitHub, github-integration, Godot, godot-engine, tools |
More posts
- Update v0.8.4Feb 07, 2020
- 0.7.5 Update & Some informationsDec 08, 2019
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